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Jeremie

Team

Meet the dev #7: Alexandre

Meet one of the talents of the Polycorne Team! This is Alexandre turn!

By Jeremie, 2 yearsFebruary 13, 2023 ago
Team

Happy birthday Polycorne!

Polycorne is proud to blow its first candle today, this November 05th 2021. What a long way we have come in one year!

By Jeremie, 4 yearsNovember 5, 2021 ago
Game update

Silicon City major update – v0.33 Gruyere

We just released a new update, Silicon City v0.33! Discover the new features of this last version before the early access one.

By Jeremie, 4 yearsSeptember 16, 2021 ago
Game update

Silicon City major update – v0.32 Emmental

The latest version of Silicon City is now available! Find out this almost last version before the early access release.

By Jeremie, 4 yearsJuly 19, 2021 ago
Tutorial

Unity to Steam – Part 7 – Cost analysis

AWS costs are based on consumption. It could be a cost per GB, per request, per hours, … Let’s have a look

By Jeremie, 4 yearsMay 19, 2021 ago
Team

Meet the dev #4: Killian

Once every two weeks, discover one of the talents of the Polycorne team. It’s Killian’s turn: the Swiss Army Knife at Polycorne.

By Jeremie, 4 yearsMay 4, 2021 ago
Tutorial

Unity to Steam – Part 6 – AWS Lambda

Introduction Now let’s interconnect our Linux server with Unity Cloud Build. Lambda is the layer that will be opened to the world. Thanks to it, we will create a small web service that will get the information from Unity Cloud Build and start the Steam build process. First of all, Read more…

By Jeremie, 4 yearsApril 23, 2021 ago
Tutorial

Unity to Steam – Part 5 – AWS IAM and Ubuntu

One step further to a full build and release process from Git to Steam. This time, let’s create a securized AWS environment and create the virtual machine.

By Jeremie, 4 yearsApril 20, 2021 ago
Tutorial

Unity To Steam – Part 4 – AWS S3, EC2 and SES

4th stage of our Git to Steam journey. We will configure, securize and connect AWS services together to create the most performance and costless pipeline for the Git to Steam process.

By Jeremie, 4 yearsApril 20, 2021 ago
Tutorial

Unity To Steam – Part 3 – Unity Cloud Build

Unity Cloud Build (or UCB) allows you build your Unity project on Unity servers. This second stage of or Git to Steam journey will leads us to set it up.

By Jeremie, 4 yearsApril 20, 2021 ago

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  • Meet the dev #6 – Juliette
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